IT Minister Ashwini Vaishnaw meets gaming firms to discuss eSports and safety

K N Mishra

    02/Sep/2025

What's covered under the Article:

  1. IT Minister Ashwini Vaishnaw met gaming companies to discuss eSports growth, player safety, and the new Online Gaming Act 2025 regulations.

  2. The law bans money-based gaming, imposes strict penalties, and encourages skill-based games and eSports to build a safer ecosystem.

  3. Banks, fintech, and gaming firms are seeking clarity on compliance, while industry faces challenges with foreign gaming platforms.

India’s gaming sector is at a critical juncture with the introduction of the Promotion and Regulation of Online Gaming Act, 2025. To ensure a smooth transition under the new law, Union IT Minister Ashwini Vaishnaw recently met with representatives of leading online gaming companies. The discussions focused on player protection, eSports promotion, and the safe implementation of regulatory measures.

The meeting comes soon after the Online Gaming Bill, 2025 was passed in Parliament and received Presidential assent. The law, once officially notified, will bring sweeping changes to India’s online gaming industry by banning money-based games while encouraging skill-based gaming and eSports as legitimate and competitive fields.


Key Provisions of the Online Gaming Act 2025

The Promotion and Regulation of Online Gaming Act, 2025 lays down clear guidelines aimed at curbing financial risks associated with money-driven online gaming platforms. Key provisions include:

  • Ban on money-based online games to safeguard citizens from financial exploitation.

  • Prohibition on advertisements related to such banned games.

  • Strict penalties for violators, including:

    • Up to 2 years in jail and fines of Rs 50 lakh for individuals.

    • Up to 3 years in jail and fines of Rs 1 crore for financial facilitators.

    • Repeat offenders could face up to 5 years imprisonment and fines of Rs 2 crore.

These measures underline the government’s intent to ensure that online gaming in India remains skill-oriented, responsible, and safe.


Banks, Fintech, and Compliance Concerns

A week prior to the minister’s meeting with gaming firms, banks and fintech companies had held discussions with the Department of Financial Services and the IT Ministry. Their concerns revolved around:

  • Receiving clear guidelines for implementation.

  • Having adequate time to develop monitoring systems capable of blocking transactions related to banned gaming activities.

  • Ensuring that legitimate skill-based games are not affected while filtering illegal activities.

The involvement of the financial sector highlights the interconnected nature of online gaming and digital payments, making compliance a multi-stakeholder challenge.


Industry Adjustments and Challenges

In anticipation of the new law, several gaming companies have already voluntarily shut down money-based services. However, enforcement remains a challenge, especially when dealing with foreign-based gaming platforms that continue to attract Indian players.

According to industry data, nearly 45 crore Indians lost around Rs 20,000 crore in 2024 through money-based gaming platforms. This staggering figure reflects both the financial risks involved and the urgency for robust regulation. The Act seeks to address this by offering a framework that prioritises consumer safety over profit-driven gaming models.


eSports and Skill-Based Gaming

One of the positive aspects of the law is its emphasis on eSports and skill-based gaming. The government aims to position India as a global hub for competitive gaming, encouraging a healthy eSports ecosystem that can rival international standards.

By drawing a distinction between chance-based money games and skill-based eSports, the Act not only protects consumers but also supports an industry that has immense potential for job creation, youth engagement, and digital innovation.


Moving Towards Responsible Gaming

The collaborative approach between the government, gaming firms, financial institutions, and regulators is expected to create a responsible gaming environment. The focus will remain on:

  • Protecting players’ funds through stronger financial safeguards.

  • Promoting digital literacy so players can distinguish between safe and unsafe platforms.

  • Encouraging healthy competition by boosting eSports infrastructure, tournaments, and training opportunities.

The long-term vision is to ensure that India’s gaming industry grows responsibly, balancing consumer protection, innovation, and global competitiveness.


Conclusion

The meeting between IT Minister Ashwini Vaishnaw and gaming companies marks a significant step in the implementation of the Online Gaming Act 2025. While the law brings strict penalties and regulatory clarity, it also opens doors for eSports growth and skill-based gaming opportunities in India.

With banks, fintech companies, and gaming firms working together under government guidance, India is moving toward a safer, transparent, and globally competitive gaming ecosystem. The Act not only addresses the pressing issue of money-based gaming losses but also sets the foundation for a future where responsible gaming and eSports thrive.


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